![]() ![]() Once a Transmitter is active, the Handheld Shortwave will be able to pick up mysterious signals in that area, leading to hidden caches, crash sites, and other locations that relate to the Tale. Our first Tale, SIGNAL VOID, utilizes our new Transponder gameplay, comprised of a series of Transmitter sites scattered across Great Bear and the new Handheld Shortwave. You’ll also encounter interesting new locations as you progress, which are exclusive to the Tale. The result is new gameplay that feels something like one of our “Challenge Modes”. We created Tales to give our Survival Mode players more reasons to explore and more objectives to follow, while weaving in some compelling narrative elements. The paid content for this part of the Expansion Pass focuses on the addition of our first ‘Tale’. Below, you will find more details about the new content that will be available as part of the Expansion Pass, along with some helpful information to help you get the most out of your adventures in the Far Territory. We wanted to update you on a few things as we get close to the launch of TALES FROM THE FAR TERRITORY, Part Two: SIGNAL VOID. Audio - Fixed an issue that caused waterfall sounds to play at unintended locations.General - Fixed an issue that caused WINTERMUTE to ignore Launch Options set in the Steam client, such as video mode and resolution overrides.Airfield - Fixed an issue where Glimmer Fog would not activate if the player was inside an interior while in the Forsaken Airfield.Airfield - Updated the route travelled by Bears in the Forsaken Airfield Region to help avoid areas where they could become stuck, including rocks in the middle of the river.**Please note that this section contains spoilers for TALES FROM THE FAR TERRITORY.** Gameplay - Fixed an issue where players using a Controller could not add fuel to a Fire.Gameplay - Fixed an issue where some randomly spawned corpses were invisible.Gameplay - Fixed an issue that caused Distress Pistol Containers to lose their contents if the player transitioned through a load screen.Gameplay - Fixed an issue that caused players to wake up from Insomnia less often than intended.Gameplay - Fixed an issue where unexpected items were spawning in Interloper games.UI - Completed a general polish pass on UI items.“Sawing” will now appear instead of “Searching”. UI - Fixed the action text that appears when opening a container with the Hack Saw.UI - Added missing stats to the Journal screen for TALES FROM THE FAR TERRITORY content.For additional news and information, don’t forget to sign up for our newsletter [and follow us on Twitter (Game | Studio). Please visit our Support Portal if you encounter any issues while playing the game. Windows - Survival Mode / TALES - 111676.Please note that this release does not contain an update to WINTERMUTE. ![]() You can confirm that you have the latest update by checking the CL number displayed in the top left corner of your Home Screen in-game. This update includes bug fixes, along with game and performance improvements. We just released a v2.08 Quality of Life Hotfix for THE LONG DARK on PC and Mac, including Survival Edition. THE LONG DARK - QUALITY OF LIFE UPDATE 2.08 ![]()
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